Performance capture is one of the fastest growing areas of film production, and is increasingly blurring the boundaries between what has traditionally been called CGI or SFX and real world, nuanced acting. We interviewed actor, director and producer Andy Serkis at IBC to gain his insights into this most fascinating area of film production and to find out where it's all heading.
Metadata was to be one of the big time savers of video and film production. But how effectively it works depends on how good the data that went into it was in the first place. Enter machine learning and AI, which could eventually provide the ultimate in fast and fluid searches for video.
Taking the high performance server processor crown from Intel isn’t enough for AMD. It’s continuing to push its road map aggressively.
Sony has been using the phrase “beyond definition” in promotional literature for a while, and it’s a very apposite slogan. We hardly need to say that more pixels aren’t really a priority anymore, at least for conventional film and TV (VR differs.) But the adoption rate for UHD makes for interesting reading.
The Armari team in AMD’s booth is busy setting world records and then breaking them. Sounds like a fun weekend at IBC.
What hardware do you need for editing, color-grading, and special effects? HP thinks that it has the answer, and you can see it all at IBC2019.
David Shapton and Bas Goossens look back on Day Three at IBC2019 and discuss our interview with actor Andy Serkis (coming up soon), Adobe Sensei, the Panasonic S1H and the importance of integrating IT in your video workflow.
ARRI’s new Orbiter is an ultra-bright, tunable, directional LED picture that the company says could change the way the industry looks at digital lighting. It could well have a point.
David Shapton and Bas Goossens look back on Day Two at IBC2019 and discuss meta trends, trends in individual areas like lighting, and talk RED Komodo.
Some major news is coming out of Amsterdam this evening in that Adobe is indicating that ProRes RAW will be supported natively inside Premiere Pro.